Flat Design: In-Depth

Flat Design or Flat UI has been one of the most talked about trends in web and user interface design this year. It has frequently been compared with skeuomorphic design, because of its completely opposite principles and style.

Designers have voiced questions over whether this is a lasting trend or just another passing fad. Regardless of the future and the voices against flat, most designers have been tempted to try implementing this trend in some of their work. Here we’ll delve a little deeper into the style, its historical roots and how to start designing in the flat style right away.

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Flat design examples

Flat design can be used to create really beautiful, simple interfaces, but it’s not necessarily appropriate for every project. Be mindful of what you’re trying to achieve visually and what you want to communicate.


What is Flat Design?

As the name indicates, flat design is defined by flatness of style: simplifying an interface by removing extra elements such as shadows, bevels, textures and gradients that create a 3D look.

The idea is to create a finished design that lives in only two dimensions, without losing any of the functionality that a “regular” interface provides. This creates a new challenge for the designer, because by stripping an interface of its decorations and effects, it becomes harder to define the main actions and elements in a design.


Evolution of Flat design

Evolution of Flat Design


Historically, in design as in fashion, trends tend to shift continually between the complex and the simple. This is becoming more obvious in the visual design field, especially in web and multimedia, where designs are more ephemeral and don’t last as long as in traditional print supports.

The term “Flat Design” was coined and popularised by Allan Grinshtein, from LayerVault,a Version Control for Designers. In his post “The Flat Design Era”, Allan explains that “elegant interfaces are ones that have the most impact with the fewest elements”. The idea is that a minimalistic interface can be better suited to its function when compared to a more embellished, complex one. The community took this on board, having being bombarded with skeuomorphic interfaces over the past year. Since then, flat design has come on in leaps and bounds. Most flat design schemes have five characteristics – no added effects, simple design and UI elements, a focus on typography, a focus on color and an overall minimalist approach. You can find out more about these characteristics in Designmodo’s post on the Principles of Flat Design. You might also want to check out the Flat UI Free Interface Kit.

Flat Design and Microsoft

The biggest player in Flat Design, and the first to bring this style to the forefront, was Microsoft. In 2006, Microsoft launched the Zune music player. It was expensive, applied DRM to your music files and was a commercial flop. But even though Zune wasn’t commercially successful, it was a first step in defining the rest of Microsoft’s design for years to come. Zune’s interface was minimalistic, with a focus on light and big typography, and an interface free of surplus details and elements.

From 2006 to today, Microsoft has used Zune as a foundation to develop its image and visual interface, becoming cleaner and flatter. Other products from Microsoft also influenced this style, such as the Xbox 360 dashboard, a square-based interface that used simple iconography and typography. Windows 8 “Metro UI” was probably one of the biggest interface overhauls at Microsoft. Its simple geometric interface was replicated shortly after on the Windows Phone 7, a smaller, mobile version of Windows 8 interface.

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